1. Visibility - Part I 2. Visibility Problem 3. Outside the Field-of-View 4. Back-Face Culling 5. Removing Back-Faces 6. Fixing the Problem 7. Culling Technique #2 8. Culling Plane-Test 9. Handling Occlusion 10. A Painter's Algorithm 11. Implementation 12. Sorting Code 13. Rendering Code 14. Problems with Painters 15. Next Time