Finer Grain Parallelism
In the absence of pixel-level interleaving, we need to constantly
shuffle primitives in order to achieve a good load balance.
There are many possible options:
- Sort-First
- Sort-Middle
- Sort-Last
Lately, new architures have been suggested... Sort-Everywhere
Eldridge, Ighey, and Hanrahan,
Pomegranate: A Fully Scalable Graphics Architecture,
SIGGRAPH '00
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