Amorphous Computing Publications
Programming Paradigms
- Bhattacharyya, Arnab, Morphogenesis as an
Amorphous Computation, ACM International Conference on Computing
Frontiers, 2006.
- Infrastructure for Engineered Emergence on
Sensor/Actuator Networks, Jacob Beal and Jonathan Bachrach,
IEEE Intelligent Systems, (Vol. 21, No. 2) pp. 10-19, March/April
2006. (pdf preprint of article and
sidebar)
- Amorphous Medium Language, Jacob
Beal, Large-Scale Multi-Agent Systems Workshop at AAMAS 2005, July
2005. (pdf)
- Biologically-Inspired Robust Spatial
Programming, Jacob Beal and Gerald Sussman, MIT AI Memo
2005-001, January 2005. (pdf)
- Programming an Amorphous Computational
Medium, Jacob Beal, in Unconventional Programming Paradigms
International Workshop, September 2004. Updated version in LNCS
Vol. 3566, August 2005. (pdf)
- Nagpal, Mamei, Engineering
Amorphous Computing Systems, invited chapter in
Methodologies and Software Engineering for Agent Systems,
editors Bergenti, Gleizes, Zambonelli, Kluwer Academic Publishing, (in
press) 2003.
- Kondacs, Biologically-inspired Self-Assembly
of 2D Shapes, Using Global-to-local Compilation,
International Joint Conference on Artificial Intelligence
(IJCAI), 2003.
(pdf)
- Programming Methodology for
Biologically-Inspired Self-Assembling Systems, Nagpal, Kondacs,
Chang, AAAI Spring Symposium on Computational Synthesis:
From Basic Building Blocks to High Level Functionality, March
2003. (pdf)
- Self-Assembly and Self-Repairing
Topologies, Clement, Nagpal, Workshop on Adaptability in
Multi-Agent Systems, RoboCup Australian Open, January 2003. (ps)
- Programmable Self-Assembly using
Biologically-Inspired Multiagent Control, Nagpal, Autonomous
Agents and Multiagent Systems Conference (AAMAS), July 2002
- Programmable Pattern-Formation and
Scale-Independence, Nagpal, International Conference on Complex
Systems (ICCS), June 2002
- Programming a Paintable Computer, Butera,
PhD Thesis, Media Lab, 2002
- Amorphous Computing,
Sussman, American Physical Society Meeting, Indianapolis, IN, March
2002.
- Amorphous Computing,
Sussman, International Conference on Complex Systems (ICCS), June
2002.
- Programmable Self-Assembly: Constructing
Global Shape using Biologically-inspired Local Interactions and
Origami Mathematics, Nagpal, PhD Thesis 2001
- Amorphous
Computing, Abelson et al, Communications of the ACM, Volume
43, Number 5, May 2001.
-
DARPA/MIT Workshop on Amorphous Computing, Sept 1999.
- Amorphous Computing, Abelson et al, White Paper
1999
- Botanical Computing: A
Developmental Approach to Generating Interconnect Topologies on an
Amorphous Computer, Coore, PhD Thesis 1999
- Amorphous
Computing Manifesto, White Paper 1996
Synthetic Biology
- Cellular Computation and Communications
using Engineered Genetic Regulatory Networks, Weiss, PhD Thesis
2001.
- Engineered Communications for Microbial
Robotics, Weiss and Knight, Sixth International Meeting on DNA
Based Computers (DNA6), June 2000.
- Toward in vivo Digital Circuits,
Weiss, Homsy, Knight, DIMACS Workshop on Evolution as Computation, 1999
- Programming Biological Cells,
Weiss, Homsy, Nagpal, ASPLOS '98, Wild and Crazy Ideas Session, 1998
- Cellular Gate Technology, Knight and
Sussman, First International Conference on Unconventional Models of
Computation (UMC98), 1998.
Infrastructure for an Amorphous Computer
- RamboNodes for the Metropolitan Ad Hoc Network, Jacob Beal and Seth Gilbert, MIT AI Memo 2003-027.
- Near-Optimal Distributed Failure
Circumscription, Beal, AI Memo 2003-017, August 2003
- A Robust Amorphous Hierarchy from Persistent Nodes
, Beal, AI Memo 2003-012, May 2003
- Bachrach, Nagpal, Salib, Shrobe,
Experimental Results and Theoretical Analysis of
a Self-Organizing Global Coordinate System for Ad Hoc Sensor
Networks,
Telecommunications Systems Journal, Special Issue on Wireless System
Networks, Kluwer Academic Publishing, (in press) 2003.(pdf)
- Organizing
a Global Coordinate System from Local Information on an Ad Hoc Sensor
Network, Nagpal, Shrobe, Bachrach, 2nd International Workshop
on Information Processing in Sensor Networks (IPSN '03), Palo Alto,
April, 2003. (pdf)
- Persistent Nodes for Reliable Memory
in Geographically Local Networks, Beal, AI Memo 2003-011, April
2003
- Leveraging Learning and Language Via
Communication Bootstrapping, Beal, AI Memo 2003-007, March, 2003.
- Leaderless Distributed Hierarchy
Formation, Beal, AI Memo 2002-021, December 2002
- An Algorithm for Bootstrapping
Communications, Beal, International Conference on Complex Systems
(ICCS), 2002
- Generating Communications Systems
Through Shared Context, Beal, MS Thesis 2002
- Notes on Amorphous Computing,
Katznelson, (Draft) 1999.
- Organizing a Global Coordinate System from
Local Information on an Amorphous Computer, Nagpal, AI Memo
1999
- An Algorithm for Group Formation in
an Amorphous Computer, Nagpal and Coore, Intl Conf on Parallel and
Distributed Computing Systems (PDCS'98), 1998
- Establishing a Coordinate System on an
Amorphous Computer, Coore, MIT Student Workshop on High Performance
Computing, 1998
- Paradigms for Structure in an Amorphous
Computer, AI Memo 1997
Models of Physics and Biology
- Discrete, Amorphous Physical
Models, Rauch, International Journal of Theoretical Physics,
2003.
- Mean-Field Approximation to
a Spatial Host-Pathogen Model, Rauch, Aguiar, Bar-Yam, Physical
Review E 67: 047102, 2003.
- The Relationship Between Measure of
Fitness and Time Scale in Evolution, Rauch, Sayama, Bar-Yam,
Phys. Rev. Lett., 88:228101, 2002
- Dynamics and Geneology of
Strains in Spatially Extended Host-Pathogen Models, Rauch, Sayama, Bar-Yam, J.
Theor. Biol, 2002
- Stability and Instability of
Polymorphic Populations and the Role of Multiple Breeding Seasons in
Phase II of Wright's Shifting Balance Theory, de Aguiar, Sayama,
Rauch, Bar-Yam, Phys. Rev. E 65: 031909, 2002
- Neural Network Models for
Zebra Finch Song Production and Reinforcement Learning, Werfel,
Master's Thesis, MIT Dept. of Electrical Engineering and Computer
Science, 2001.
- Trans-membrane signal transduction and
biochemical Turing pattern formation, Millonas and Rauch, AI Memo
1999
- Discrete, Amorphous Physical Models,
Rauch, MS Thesis 1999
- Implementing Reaction Diffusion on
an Amorphous Computer, Coore and Nagpal, MIT Student Workshop on
High Performance Computing, 1998
Other papers unrelated to Amorphous Computing
- CogSci to AI: It's the Brainware, Stupid!, Jacob Beal and Gerald Jay Sussman, AAAI 2006 Spring Symposium "Between a Rock and a Hard Place: Cognitive Science Principles Meet AI-Hard Problems", Stanford, March 2006.
- Push-2F is PSPACE-Complete,
Hearn, Demain, Hoffmann, in Proceedings of the 14th Canadian Conference
on Computational Geometry, Alberta, Canada, August 2002
- The Nondeterministic
Constraint Logic Model of Computation: Reductions and Applications,
Hearn and Demaine, 29th International Colloquium on Automata, Languages
and Programming (ICALP), pages 401-413, Malaga, Spain, July 2002.
- The Relationship Between
Measures of Fitness and Time Scale in Evolution, Rauch, Fourth
International Conference on Complex Systems, Nashua, NH, June 2002.
- Implementing Minsky's Society of Mind,
Hearn, University of British Columbia Lab for Computational
Intelligence, March 2002.
- Why Structure and
Interpretation of Classical Mechanics?, Sussman, MIT Department
of Physics, Dept Meeting, Feb. 2002
- Sliding Block Puzzles are
PSPACE-Complete, Hearn, Hacker's Conference.
Detailed Listing of Papers
Title: Morphogenesis as an Amorphous Computation
Author: Arnab Bhattacharyya
Published: ACM International Conference on Computing Frontiers, May 2006
Abstract:
In this paper, we present a programming language viewpoint for morphogenesis, the process of shape formation during
embryological development. Specifically, we model morphogenesis as a self-organizing, self-repairing amorphous
computation and describe a framework through which we can program large-scale shape formation by giving local instructions
to cell-like objects. Then, using this programmatic perspective, we specify some example developmental processes and
discuss the characteristics that make them suitable candidates for evolutionary variation and selection.
Consistent with the theory of facilitated variation from evolutionary biology, we find that variation in developmental
processes can be introduced and conserved due to the hierarchical organization of growth specification.
Conference version in postscript and PDF.
Title: Determining Articulator Configuration in Voiced Stop Consonants by
Matching Time-domain Patterns in Pitch Periods
Author: Attila Kondacs
MIT Ph.D. Thesis, January 2005
PDF version
Abstract:
In this thesis I will be concerned with linking the
observed speech signal to the configuration of articulators. Due to the
potentially rapid motion of the articulators, the speech signal can be
highly non-stationary. The typical linear analysis techniques that assume
quasi-stationarity may not have sufficient time-frequency resolution to
determine the place of articulation. I argue that the traditional low
and high-level primitives of speech processing, frequency and phonemes,
are inadequate and should be replaced by a representation with three layers:
1. short pitch period resonances and other spatio-temporal patterns 2.
articulator configuration trajectories 3. syllables. The patterns indicate
articulator configuration trajectories (how the tongue, jaws, etc. are
moving), which are interpreted as syllables and words. My patterns are
an alternative to frequency. I use short time-domain features of the sound
waveform, which can be extracted from each vowel pitch period pattern,
to identify the positions of the articulators with high reliability. These
features are important because by capitalizing on detailed measurements
within a single pitch period, the rapid articulator movements can be tracked.
No linear signal processing approach can achieve the combination of sensitivity
to short term changes and measurement accuracy resulting from these nonlinear
techniques. The measurements I use are neurophysiologically plausible:
the auditory system could be using similar methods. I have demonstrated
this approach by constructing a robust technique for categorizing the
English voiced stops as the consonants B, D, or G based on the vocalic
portions of their releases. The classification recognizes 93.5%, 81.8%
and 86.1% of the b, d and g to ae transitions with false positive rates
2.9%, 8.7% and 2.6% respectively.
Title: RamboNodes for the Metropolitan Ad Hoc Network
Author: Jacob Beal and Seth Gilbert
Published: MIT AI Memo 2003-027, December 2003
Workshop version presented at Workshop on Dependability in Wireless Ad Hoc Networks and Sensor Networks, part of the International Conference on Dependable Systems and Networks, June 2004.
Abstract:
We present an algorithm to store data robustly in a large,
geographically distributed network by means of localized regions of
data storage that move in response to changing conditions. For
example, data might migrate away from failures or toward regions of
high demand. The PersistentNode algorithm provides this service
robustly, but with limited safety guarantees. We use the RAMBO
framework to transform PersistentNode into RamboNode, an algorithm
that guarantees atomic consistency in exchange for increased cost and
decreased liveness. In addition, a half-life analysis of RamboNode
shows that it is robust against continuous low-rate failures. Finally,
we provide experimental simulations for the algorithm on 2000 nodes,
demonstrating how it services requests and examining how it responds
to failures.
PDF version.
Title: Near-Optimal Distributed Failure
Circumscription
Author: Jacob Beal
Published: AI Memo 2003-017, August 2003
Conference Version presented at PDCS 2003, Los Angeles, November
2003
Abstract:
Small failures should only disrupt a small part of a network. One way
to do this is by marking the surrounding area as untrustworthy ---
circumscribing the failure. This can be done with a distributed
algorithm using hierarchical clustering and neighbor relations, and
the resulting circumscription is near-optimal for convex
failures.
postscript version,
PDF version, and
Conference version in postscript
and PDF.
Title: A Robust Amorphous Hierarchy from
Persistent Nodes
Author: Jacob Beal
Published: AI Memo 2003-012, May 2003
Conference Version presented at Communication Systems and Networks 2003,
Benalmadena, Spain, September 2003
Abstract:
For a very large network deployed in space with only nearby nodes able
to talk to each other, we want to do tasks like robust routing and
data storage. One way to organize the network is via a hierarchy, but
hierarchies often have a few critical nodes whose death can disrupt
organization over long distances. I address this with a system of
distributed aggregates called Persistent Nodes, such that spatially
local failures disrupt the hierarchy in an area proportional to the
diameter of the failure. I describe and analyze this system, which has
been implemented in simulation.
postscript version,
PDF version, and
conference version.
Title: Persistent Nodes for
Reliable Memory in Geographically Local Networks
Author: Jacob Beal
Published: AI Memo 2003-011, April 2003
Abstract:
A Persistent Node is a redundant distributed mechanism for storing a
key/value pair reliably in a geographically local network. In this
paper, I develop a method of establishing Persistent Nodes in an
amorphous matrix. I address issues of construction, usage, atomicity
guarantees and reliability in the face of stopping failures.
Applications include routing, congestion control, and data storage in
gigascale networks.
postscript version,
PDF version
Title: Leveraging Learning and
Language Via Communication Bootstrapping
Author: Jacob Beal
Published: AI Memo 2003-007, March 2003
Abstract:
In a Communication Bootstrapping system, peer components with
different perceptual worlds invent symbols and syntax based on
correlations between their percepts. I propose that Communication
Bootstrapping can also be used to acquire functional definitions of
words and causal reasoning knowledge. I illustrate this point with
several examples, then sketch the architecture of a system in progress
which attempts to execute this task.
postscript version,
PDF version
Title: Leaderless Distributed Hierarchy
Formation
Author: Jacob Beal
Published: AI Memo 2002-021, December 2002
Abstract:
I present a system for robust leaderless organization of an amorphous
network into hierarchical clusters. This system, which assumes that
nodes are spatially embedded and can only talk to neighbors within a
given radius, scales to networks of arbitrary size and converges
rapidly. The amount of data stored at each node is logarithmic in the
diameter of the network, and the hierarchical structure produces an
addressing scheme such that there is an invertible relation between
distance and address for any pair of nodes. The system adapts
automatically to stopping failures, network partition, and
reorganization.
postscript version
Title: Programmable Self-Assembly using
Biologically-Inspired Multiagent Control
Author: Radhika Nagpal
Published: Autonomous Agents and Multiagent Systems Conference
(AAMAS), July 2002
Abstract:
This paper presents a programming language that specifies a robust
process for shape formation on a sheet of identically-programmed agents,
by combining local organization primitives from epithelial cell
morphogenesis and \textit{Drosophila} cell differentiation with
combination rules from geometry. This work represents a significantly
different approach to the design of self-organizing systems: the desired
global shape is specified using an abstract geometry-based language,
and the agent program is \textit{directly compiled} from the global
specification. The resulting self-assembly process is extremely
reliable in the face of random agent distributions, random agent death
and varying agent numbers, without relying on global coordinates or
centralized control.
postscript version
Title: Programmable Pattern-Formation
and Scale-Independence
Author: Radhika Nagpal
Published: International Confernce on Complex Systems (ICCS), June
2002
Abstract:
This paper presents a programming language forpattern-formation on a
surface of locally-interacting, identically-programmed agents, by
combining local organization primitives from developmental biology with
combination rules from geometry. The approach is significantly
different from current approaches to the design of self-organizing
systems: the desired global shape is specified using an abstract
geometry-based language, and the agent program is {\em directly
compiled} from the global specification. Using this approach any 2D
Euclidean construction can be formed from local-interactions of the
agents. In addition to being robust, the process is {\em
scale-independent}, which implies that the pattern scales as the number
of agents increases, with no modification of the agent program. The
pattern also scales asymmetrically to produce related patterns, such as
D'Arcy Thompson's famous transformations.
postscript version
Title: An Algorithm for Bootstrapping
Communications
Author: Jacob Beal
Published: International Conference on Complex Systems (ICCS), June
2002
Abstract:
In a distributed model of intelligence, peer components need to
communicate with one another. I present a system which enables two
agents connected by a thick twisted bundle of wires to bootstrap a
simple communication system from observations of a shared environment.
The agents learn a large vocabulary of symbols, as well as inflections
on those symbols which allow thematic role-frames to be transmitted.
Language acquisition time is rapid and linear in the number of symbols
and inflections. The final communication system is robust and
performance degrades gradually in the face of problems.
postscript version
Title: Programming a Paintable Computer
Author: William J. Butera
Published: PhD Thesis, MIT Media Lab, Feb 2002
Abstract:
A paintable computer is defined as an agglomerate of numerous, finely
dispersed, ultra-miniaturized computing particles; each positioned
randomly, running asynchronously and communicating locally. Individual
particles are tightly resource bound, and processing is necessarily
distributed. Yet computing elements are vanishingly cheap and are
regarded as freely expendable. In this regime, a limiting problem is the
distribution of processing over a particle ensemble whose topology can
vary unexpectedly.
The principles of material self-assembly are employed to guide the
positioning of "process fragments" - autonomous, mobile pieces of a
larger process. These fragments spatially position themselves and
re-aggregate into a running process. We present the results of
simulations to show that "process self-assembly" is viable, robust and
supports a variety of useful applications on a paintable computer. We
describe a hardware reference platform as an initial guide to the
application domain. We describe a programming model which normatively
defines the term process fragment and which provides environmental
support for the fragment's mobility, scheduling and data exchange. The
programming model is embodied in a simulator that supports development,
test and visualization on a 2D particle ensemble. Experiments on
simple combinations of fragments demonstrate robustness and explore the
limits of scale invariance. Process fragments are shown interacting to
approximate conservative fields, and using these fields to implement
scaffolded and thermodynamic self-assembly. Four applications
demonstrate practical relevance, delineate the application domain and
collectively illustrate the paintable's capacity for storage,
communication and signal processing. These four applications are Audio
Streaming, Holistic Data Storage, Surface Bus and Image Segmentation.
pdf version
Title: Generating Communications
Systems Through Shared Context
Author: Jacob Beal
Published: Master's Thesis, AI Tech Report 2002-002, January 2002
Abstract:
In a distributed model of intelligence, peer components need to
communicate with one another. I present a system which enables two
agents connected by a thick twisted bundle of wires to bootstrap a
simple communication system from observations of a shared environment.
The agents learn a large vocabulary of symbols, as well as inflections
on those symbols which allow thematic role-frames to be transmitted.
Language acquisition time is rapid and linear in the number of symbols
and inflections. The final communication system is robust and
performance degrades gradually in the face of problems.
postscript version
Title: An Algorithm for Bootstrapping
Communications
Author: Jacob Beal
Published: AI Memo 2001-016, August 2001
Abstract:
I present an algorithm which allows two agents to generate a simple
language based only on observations of a shared environment. Vocabulary
and roles for the language are learned in linear time. Communication is
robust and degrades gradually as complexity increases. Dissimilar modes
of experience will lead to a shared kernel vocabulary.
postscript version
Title: Cellular Computation and
Communications using Engineered Genetic Regulatory Networks
Author: Ron Weiss
Published: PhD Thesis, MIT Department of Electrical Engineering and
Computer Science, Sept 2001
Abstract:
(pdf version)
Title: Programmable Self-Assembly:
Constructing Global Shape using Biologically-inspired Local
Interactions and Origami Mathematics
Author: Radhika Nagpal
Published: PhD Thesis, MIT Department of Electrical Engineering and
Computer Science, June 2001
Abstract:
In this thesis I present a language for instructing a sheet of
identically-programmed, flexible, autonomous agents (``cells'') to
assemble themselves into a predetermined global shape, using local
interactions. The global shape is described as a folding construction on
a continuous sheet, using a set of axioms from paper-folding (origami).
I provide a means of automatically deriving the cell program, executed
by all cells, from the global shape description.
With this language, a wide variety of global shapes and patterns can be
synthesized, using only local interactions between
identically-programmed cells. Examples include flat layered shapes, all
plane Euclidean constructions, and a variety of tessellation patterns.
In contrast to approaches based on cellular automata or evolution, the
cell program is directly derived from the global shape description and
is composed from a small number of biologically-inspired primitives:
gradients, neighborhood query, polarity inversion, cell-to-cell contact
and flexible folding. The cell programs are robust, without relying on
regular cell placement, global coordinates, or synchronous operation
and can tolerate a small amount of random cell death. I show that an
average cell neighborhood of 15 is sufficient to reliably self-assemble
complex shapes and geometric patterns on randomly distributed cells.
The language provides many insights into the relationship between local
and global descriptions of behavior, such as the advantage of
constructive languages, mechanisms for achieving global robustness, and
mechanisms for achieving scale-independent shapes from a single cell
program. The language suggests a mechanism by which many related shapes
can be created by the same cell program, in the manner of D'Arcy
Thompson's famous coordinate transformations. The thesis illuminates
how complex morphology and pattern can emerge from local interactions,
and how one can engineer robust self-assembly.
postscript version
Title: Trans-membrane signal transduction
and biochemical Turing pattern formation
Author: Mark M. Millonas and Erik M. Rauch
Preprint; AI Memo 1670, September 1999.
Abstract:
The Turing mechanism for the production of a broken spatial symmetry in
an initially homogeneous system of reacting and diffusing substances
has attracted much interest as a potential model for certain aspects of
morphogenesis such as pre-patterning in the embryo, and has also served
as a model for self-organization in more generic systems. The two
features necessary for the formation of Turing patterns are short-range
autocatalysis and long-range inhibition which usually only occur when
the diffusion rate of the inhibitor is significantly greater than that
of the activator. This observation has sometimes been used to cast
doubt on applicability of the Turing mechanism to cellular patterning
since many messenger molecules that diffuse between cells do so at
more-or-less similar rates. Here we show that stationary,
symmetry-breaking Turing patterns can form in physiologically realistic
systems even when the extracellular diffusion coefficients are equal;
the kinetic properties of the ``receiver" and ``transmitter" proteins
responsible for signal transduction will be primary factors governing
this process.
postscript
version, HTML
version
Title: Organizing a Global Coordinate
System from Local Information on an Amorphous Computer
Author: Radhika Nagpal
Published: AI Memo 1666, August 1999.
Abstract:
This paper demonstrates that it is possible to generate a reasonably
accurate coordinate system on randomly distributed processors, using
only local information and local communication. By coordinate system we
imply that each element assigns itself a logical coordinate that maps
to its global physical location, starting with no apriori knowledge of
position or orientation. The algorithm presented is inspired by
biological systems that use chemical gradients to determine the
position of cells. Extensive analysis and simulation results are
presented. Two key results are: there is a critical minimum average
neighborhood size of 15 for good accuracy and there is a fundamental
limit on the resolution of any coordinate system determined strictly
from local communication. We also demonstrate that using this
algorithm, random distributions of processors produce significantly
better accuracy than regular processor grids - such as those used by
cellular automata. This has implications for discrete models of biology
as well as for building smart sensor arrays.
postscript version,
Title: Amorphous Computing
Author: H. Abelson, D. Allen, D. Coore, C. Hanson, G. Homsy, T.
Knight, R. Nagpal, E. Rauch, G. Sussman and R. Weiss
Published: AI Memo 1665, August 1999.
Abstract:
Amorphous computing is the development of organizational
principles and programming languages for obtaining coherent behavior
from the cooperation of myriads of unreliable parts that are
interconnected in unknown, irregular, and time-varying ways. The
impetus for amorphous computing comes from developments in
microfabrication and fundamental biology, each of which is the basis of
a kernel technology that makes it possible to build or grow huge
numbers of almost-identical information-processing units at almost no
cost. This paper sets out a research agenda for realizing the potential
of amorphous computing and surveys some initial progress, both in
programming and in fabrication. We describe some approaches to
programming amorphous systems, which are inspired by metaphors from
biology and physics. We also present the basic ideas of cellular
computing, an approach to constructing digital-logic circuits
within living cells by representing logic levels by concentrations
DNA-binding proteins.
postscript version, PDF version
Title: Discrete, Amorphous
Physical Models
Author: Erik Rauch
Published: Master's Thesis, MIT Department of Electrical Engineering
and Computer Science, May 31, 1999
Abstract:
Discrete models of physical phenomena are an attractive alternative to
continuous models such as partial differential equations. In discrete
models, such as cellular automata, space is treated as having finitely
many locations per unit volume. Physical processes are modelled by rules
that typically depend on a small number of nearby locations. Such models
have the feature that they depend critically on a regular (crystalline)
lattice, as well as the global synchronization of all sites. We might
well ask, on the grounds of minimalism, whether the global
synchronization and crystalline lattice are inherent in any discrete
formulation. Is it possible to do without these conditions and still
have a useful physical model? Or are they somehow fundamental?
We will answer this question by presenting a class of models that are
"extremely local" in the sense that the update rule does not depend on
synchronization with other sites, or on detailed knowledge of the
lattice geometry. All interactions involve only a single pair of sites.
The models have the further advantage that they exactly conserve the
analog of quantities such as momentum and energy which are conserved in
physics. A framework for simulating the asynchronous, parallel model
with irregular geometry on a sequential computer is be presented.
Evidence is given that the models agree well qualitatively and
quantitatively with continuous differential equations.
We will draw parallels between the various kinds of physical models and
various computing architectures, and show that the class of models
presented corresponds to a new parallel computing architecture known as
an amorphous computer.
postscript version, HTML version
Title: Botanical Computing: A
Developmental Approach to Generating Interconnect Topologies on an
Amorphous Computer
Author: Daniel Coore
Published: PhD Thesis, MIT Department of Electrical Engineering and
Computer Science, Feb 1999
Abstract:
An amorphous computing medium is a system of irregularly placed,
asynchronous, locally interacting computing elements. I have
demonstrated that amorphous media can be configured by a program,
common to all computing elements, to generate highly complex
prespecified patterns. For example, I can specify that an amorphous
medium manifest a pattern representing the interconnection structure of
an arbitrary electrical circuit.
My strategy is inspired by a botanical metaphor based on growing points
and tropisms. To make this strategy explicit, I have developed the
Growing Point Language (GPL). A growing point is a locus of activity in
an amorphous medium. A growing point propagates through the medium by
transferring its activity from one computing element to a neighbor. As
a growing point passes through the medium it effects the
differentiation of the behaviors of the computing elements it visits.
The trajectory of the growing point is controlled by signals that are
automatically carried through the medium from other differentiated
elements. Such a response is called a tropism. In this way a GPL
program can exploit locality to make crude geometric inferences.
There is a wide variety of patterns that are expressible in GPL.
Examples include: Euclidean constructions, branching structures and
simple text. I prove that amorphous media can be programmed to draw any
prespecified planar graph, and I obtain upper bounds on the amount of
storage required by the individual processors to realize such a graph.
I also analyze how the effectiveness of GPL programs depends upon the
distribution of the computing elements.
postscript version
Title: Toward in vivo
Digital Circuits
Authors: Ron Weiss, George Homsy, Thomas F. Knight
Presented: Dimacs Workshop on Evolution as Computation, Princeton,
NJ, January 1999.
Abstract:
We propose a mapping from digital logic circuits into genetic
regulatory networks with the following property: the chemical activity
of such a genetic network {\it in vivo} implements the computation
specified by the corresponding digital circuit. Logic signals are
represented by the synthesis rates of cytoplasmic DNA binding proteins.
Gates consist of structural genes for output proteins, fused to
promoter/operator regions that are regulated by input proteins. The
modular approach for building gates allows a free choice of signal
proteins and thus enables the construction of complex circuits. This
paper presents simulation results that demonstrate the feasibility of
this approach. Furthermore, a technique for measuring gate input/output
characteristics is introduced. We will use this technique to evaluate
gates constructed in our laboratory. Finally, this paper outlines
automated logic design and presents BioSpice, a prototype system for
the design and verification of genetic digital circuits.
postscript
version of paper, html
version of talk
Title: Notes on Amorphous Computing
Author: Jacob Katzenelson
Published: July 18, 2000
Abstract:
The purpose of this note is to explore and communicate ideas related to
the use of amorphous computers to numerical computing and, in
particular, the simulation of partial differential equations.
postscript version
Title: Cellular Gate Technology
Authors: Thomas F. Knight and Gerald Jay Sussman
Presented: Proc. UMC98, First International Conference on
Unconventional Models of Computation, Auckland, NZ, January 1998.
Abstract:
We propose a biochemically plausible mechanism for constructing digital
logic signals and gates of significant complexity within living cells.
These mechanisms rely largely on co-opting existing biochemical
machinery and binding proteins found naturally within the cell,
replacing difficult protein engineering problems with more
straightforward engineering of novel combinations of gene control
sequences and gene coding regions.
The resulting logic technology, although slow, allows us to engineer
the chemical behavior of cells for use as sensors and effectors. One
promising use of such technology is the control of fabrication
processes at the molecular scale.
postscript
version (17 pages), html
version
Title: Programming Biological Cells
Authors: Ron Weiss, George Homsy, Radhika Nagpal
Presented: 8th International Conference on Architectural Support for
Programming Languages and Operating Systems (ASPLOS '98), Wild and
Crazy Ideas Session, San Jose, CA, 1998.
Abstract:
It appears that biological organisms can be harnessed as substrates for
computation. Biological cells possess important characteristics, such
as energy efficiency, self-reproduction, and miniature scale, that make
them attractive for many applications. Examples include embedded
intelligence in materials, sensing, smart medicine, and nanoscale
fabrication. Vast numbers of programmed cells executing in parallel
will enable cheap computation. This abstract argues that individual
cells are programmable, and presents a programming paradigm for
colonies of cells.
abstract
Title: An Algorithm for Group
Formation in an Amorphous Computer
Authors: Radhika Nagpal and Daniel Coore
Published: Proceedings of the 10th International Conference on
Parallel and Distributed Computing Systems (PDCS'98), Nevada, Oct 1998.
Abstract:
Amorphous computing \cite{white-paper} is the study of programming
ultra-scale computing environments of smart sensors and actuators that
communicate locally via wireless broadcast. In such environments, where
individual elements have limited resources, aggregation into groups is
useful for specialization, fault-tolerance, and resource allocation.
This paper presents a new algorithm, called {\em clubs}, that takes
advantage of the local communication to efficiently aggregate
processors into groups in an amorphous computer. Time taken is
proportional to the local density of processors, even in an
asynchronous setting. The physical embedding of the amorphous comp uter
is used to derive an upper bound on the number and density of grou ps
formed. The clubs algorithm can be extended to adapt to processor
failures and to find the maximal independent set (MIS) and Delta + 1
vertex coloring in O(log N) rounds, where N is the total number of
elements and Delta is the maximum degree. Simulation results and
example applications are presented.
PDCS paper (4 pages), AI Memo 1626 (more detail)
Title: Implementing Reaction
Diffusion on an Amorphous Computer
Authors: Daniel Coore and Radhika Nagpal
Published: 1998 MIT Student Workshop on High Performance Computing
in Science and Engineering, MIT/LCS/TR-737
Abstract:
Traditionally reaction-diffusion simulations have been perfo rmed on
regularly discretised spaces. In an Amorphous Computer
\cite{white-paper} the processors are distributed densely bu t
randomly. By implementing the Gray-Scott model on an amorph ous
computer simulation, we show that the patterns obtained by uniform
discretisation can also be realised qualitatively on irregul ar,
amorphous discretisations if diffusion is modelled correctly .
postscript version (extended
abstract)
Title: Establishing a Coordinate
System on an Amorphous Computer
Authors: Daniel Coore
Published: 1998 MIT Student Workshop on High Performance Computing
in Science and Engineering, MIT/LCS/TR-737
Abstract:
This paper outlines an algorithm for an Amorphous
Computer~\cite{white-paper} that causes each processor to assign itself
a coordinate such that the resulting (logical) coordinate system maps
approximately, under some affine transformation, to the physical
coordinate system of the processors.
postscript version (extended abstract)
Title: Paradigms for Structure in an
Amorphous Computer
Authors: Daniel Coore, Radhika Nagpal and Ron Weiss
Published: AI Memo 1614, 1997
Abstract:
Recent developments in microfabrication and nanotechnology will enable
the inexpensive manufacturing of massive numbers of tiny computing
elements with sensors and actuators. New programming paradigms are
required for obtaining organized and coherent behavior from the
cooperation of large numbers of unreliable processing elements that are
interconnected in unknown, irregular, and possibly time-varying ways.
{\em Amorphous computing} is the study of developing and programming
such ultrascale computing environments. This paper presents an approach
to programming an amorphous computer by spontaneously organizing an
unstructured collection of processing elements into cooperative groups
and hierarchies.
This paper introduces a structure called an {\em AC Hierarchy}, which
logically organizes processors into groups at different levels of
granularity. The AC hierarchy simplifies programming of an amorphous
computer through new language abstractions, facilitates the design of
efficient and robust algorithms, and simplifies the analysis of their
performance. Several example applications are presented that greatly
benefit from the AC hierarchy. This paper introduces three algorithms
for constructing multiple levels of the hierarchy from an unstructured
collection of processors.
postscript version