The 3-D Graphics Pipeline


  • A sneak look at where we're headed!

  • Seldom are any two versions drawn the same way

  • Seldom are any two versions implemented the same way

  • Primitives are processed in a set series of steps

  • Each stage forwards its result on to the next stage

  • Hardware implementations will commonly have multiple primitives various stages
Lecture 9   Slide 2   6.837 Fall '01