Multipass vs. Multitexture

Multipass (the old way) - Render the image in in multiple passes, and "add" the results.

Multitexture - Make multiple texture accesses within the rasterizing loop and "blend" results.

Blending approaches:
  • Texture modulation
  • Alpha Attenuation
  • Additive textures
  • Weird modes
Lecture 20   Slide 17   6.837 Fall '00