[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
error in ivview/ivfix
- To: Building Model Generation Group <bmg@graphics.lcs.mit.edu>
- Subject: error in ivview/ivfix
- From: Seth Teller <teller@lcs.mit.edu>
- Date: Mon, 10 Jun 2002 10:50:33 -0400
- Organization: MIT Computer Graphics Group
- Sender: seth
sean, fyi, from:
http://www.geocrawler.com/archives/3/1290/2002/1/0/7553771/
this may be an indication that the MIT DOF contours,
or our revisions of them, have problem geometry.
FROM: John A. Stewart
DATE: 01/15/2002 05:32:23
SUBJECT: RE: [Mesa3d-dev] What does this error mean??
Karl;
Indeed, I managed to get things better. The interesting thing is that
my code now runs on a SGI, core dumps on a linux machine with Nvidea
drivers, and simply prints an error message under Mesa.
One error message on the SGI was "need combine callback"; I managed
to
fix one problem (duplicate vertices, as you indicated) but another
problem still exists under Mesa.
I'm learning as I go along; thanks very much for the problem
pointers.
John Stewart
Ottawa, Canada.
> If src-glu, then one explanation might be that the tessellator
can't handle
> the contour you're passing to it. There might be a repeated
vertex, the
> contour might self-intersect, or something else along those lines.
I've
> also seen this tesellator go into infinite loops. I've not seen
your
> ...