at.dms.compiler.tools.antlr.runtime
Class ByteBuffer
java.lang.Object
at.dms.compiler.tools.antlr.runtime.InputBuffer
at.dms.compiler.tools.antlr.runtime.ByteBuffer
public class ByteBuffer
- extends InputBuffer
A Stream of characters fed to the lexer from a InputStream that can
be rewound via mark()/rewind() methods.
A dynamic array is used to buffer up all the input characters. Normally,
"k" characters are stored in the buffer. More characters may be stored during
guess mode (testing syntactic predicate), or when LT(i>k) is referenced.
Consumption of characters is deferred. In other words, reading the next
character is not done by conume(), but deferred until needed by LA or LT.
- See Also:
CharQueue
Method Summary |
void |
fill(int amount)
Ensure that the character buffer is sufficiently full |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
ByteBuffer
public ByteBuffer(InputStream input)
- Create a character buffer
fill
public void fill(int amount)
throws CharStreamException
- Ensure that the character buffer is sufficiently full
- Specified by:
fill
in class InputBuffer
- Throws:
CharStreamException