Back to Top

PDF

The Marginal: A Game for Modeling Players' Perceptions of Gradient Membership in Avatar Categories

Chong-U Lim
D. Fox Harrell
In Proceedings of the 2nd AIIDE Workshop on Experimental AI and Games. Santa Cruz, CA, USA. pp. 49-55

A Data-Driven Approach for Computationally Modeling Avatar Customization Behavioral Patterns of Players

Chong-U Lim
D. Fox Harrell
In proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE2015), Santa Cruz, CA. Nov-14 –Nov-18.

Understanding Players' Identities and Behavioral Archetypes from Avatar Customization Data

Chong-U Lim
D. Fox Harrell
In proceedings of the IEEE Conference on Computational Intelligence and Games (CIG2015), Tainan, Taiwan. Aug-31 – Sep 2. 8 pp.

Toward Avatar Models to Enhance Performance and Engagement in Educational Games

Dominic Kao
D. Fox Harrell
In Proceedings of the IEEE Conference on Computational Intelligence and Games (CIG2015), Tainan, Taiwan. Aug-31 – Sep 2. 8 pp.

Exigent: An Automatic Avatar Generation System

Dominic Kao
D. Fox Harrell
In Proceedings of the 10th International Conference on the Foundations of Digital Games (FDG2015), Pacific Grove, CA, USA. Jun-22 - Jun-25. 2 pp.

Toward Evaluating the Impacts of Virtual Identities on STEM Learning

Dominic Kao
D. Fox Harrell
In Proceedings of the 10th International Conference on the Foundations of Digital Games (FDG2015), Pacific Grove, CA, USA. Jun-22 - Jun-25, 2015. 3 pp

Developing Computational Models of Players' Identities and Values from Videogame Avatars.

Chong-U Lim
D. Fox Harrell
In Proceedings of the 10th International Conference on the Foundations of Digital Games (FDG2015), Pacific Grove, CA, USA. Jun-22 - Jun-25, 2015. 5 pp.

Developing Social Identity Models of Players from Game Telemetry Data

Chong-U Lim
D. Fox Harrell
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE2014), Raleigh, North Carolina, Sep 30 - Oct 5. 7 pp.

An Approach to General Videogame Evaluation and Automatic Generation using a Description Language

Chong-U Lim
D. Fox Harrell
Proceedings of the IEEE Conference on Computational Intelligence and Games (CIG2014), Dortmund, Germany, Aug 26 - Aug 29, pp. 286-293.

Slant: A Blackboard System to Generate Plot, Figuration, and Narrative Discourse Aspects of Stories

Nick Montfort
Rafael Pérez y Pérez
D. Fox Harrell
Andrew Campana
Proceedings of the Fourth International Conference on Computational Creativity, Sydney, Australia, June 12 – 14, 2013. 8 pp.

Pages

Subscribe to RSS - PDF