#ifndef FD_kdconst_h_
#define FD_kdconst_h_
/* Header file generated with fdesign. */

/**** Callback routines ****/

extern void speed_CB(FL_OBJECT *, long);
extern void rewind_CB(FL_OBJECT *, long);
extern void ff_CB(FL_OBJECT *, long);
extern void stepforw_CB(FL_OBJECT *, long);
extern void stepback_CB(FL_OBJECT *, long);
extern void num_logs_CB(FL_OBJECT *, long);
extern void step_over_CB(FL_OBJECT *, long);
extern void play_CB(FL_OBJECT *, long);


/**** Forms and Objects ****/

typedef struct {
	FL_FORM *kdconst;
	void *vdata;
	long ldata;
	FL_OBJECT *window_label;
	FL_OBJECT *count_text;
	FL_OBJECT *speed_slider;
	FL_OBJECT *depth_text;
	FL_OBJECT *current_depth_text;
	FL_OBJECT *depth_count;
	FL_OBJECT *wassappenin_text;
	FL_OBJECT *continuous;
	FL_OBJECT *rewind_button;
	FL_OBJECT *ff_button;
	FL_OBJECT *stepthru;
	FL_OBJECT *stepforw_button;
	FL_OBJECT *stepback_CB;
	FL_OBJECT *current_depth_count;
	FL_OBJECT *num_logs_slider;
	FL_OBJECT *current_split_chart;
	FL_OBJECT *best_split_chart;
	FL_OBJECT *step_over_button;
	FL_OBJECT *play_button;
	FL_OBJECT *GLCanvas[1];
} FD_kdconst;

extern FD_kdconst * create_form_kdconst(void);

#endif /* FD_kdconst_h_ */
