
#include "globals.h"

const int GLOBAL_X_SIZE = 129;
const int GLOBAL_Y_SIZE = GLOBAL_X_SIZE;

// const int GLOBAL_X_SIZE = 257;
// const int GLOBAL_Y_SIZE = GLOBAL_X_SIZE;

const int   DEFAULT_MAX_SUBD_LEVEL = 5;
const float DEFAULT_FOVEAL_SAMPLING = 0.0f;
const int	DEFAULT_NUM_RENDER_WORKERS = 1;

const real DEFAULT_DESIRED_FRAME_RATE = 5.;
const int DEFAULT_DESIRED_NUM_PIXELS = 4225;

const int DEFAULT_HW_INTERP_CUTOFF = 16;
 
UNIV_SEMAHANDLE	global_sema_handle;

const int        NUM_FRAMES_REMEMBERED = 20;

GlobalState * truly_GS;

const float cell_color[3] = {.6, 0, .2}; //reddish
const float portal_color[3] = {.0, .0, .6};//blue
const float qr_color[3] = {1., .2, 1.};//purple
const float obj_color[3] = {0., .6, 0.}; //green
const float exit_pt_color[3] = {.4, .4, 0.}; //YYY what is this?

const int MIN_HITS_BEFORE_GLED = 100;
const int BAD_HIT_RATIO = 5;
