
#include "bounds4d.h"
#include "ray.h"

ostream& operator<<(ostream &co, const Bounds4d &B) {

	co << '[' << B._a1 << ',' << B._a2 << ']'
	   << '[' << B._b1 << ',' << B._b2 << ']'
	   << '[' << B._c1 << ',' << B._c2 << ']'
	   << '[' << B._d1 << ',' << B._d2 << ']';

	return co;
}
