Introductory remarks .
By this time, we have seen some geometric primitives (M3) and basic
adjacency structures (M4).
Implicit and Parametric surfaces will be covered in depth, later (M14
and M15, respectively).
Today's meeting addresses surface and solid representations in 3D.
Specifically CSG, BRep,
and procedural (e.g., subdivision) surfaces.
Presenters:
Readings:
Last Meeting .... Next
Meeting .... Course
Page .... Meeting Schedule
Created: Feb 1998
Prof. Seth Teller, MIT Computer Graphics Group, teller@graphics.lcs.mit.edu