-------------------------------------------- student : zxf graded by : Kari Anne Hoier Kjolaas time : Mon Nov 22 20:13:14 EST 1999 problem set: ivray -------------------------------------------- Eye ray generation (0-2): 2 Cone, cyl, poly isection (0-2): 1 Shadow (0-1): 1 Reflection (0-2): 2 Transmission (0-2): 2 Shading (0-2): 1 Supersampling and jittering (0-2): 1 Statistics (0-1): 1 Exactitude (0-1): 1 total (0-15): 12 -------------------------------------------- notes: You have the general idea, but your solution has some problems. Your cylinder intersection is not correct. When supersampling you accumulate the total radiance, and do not compute the average. Your normals are wrong, and this accounts for many of the visible artifacts. --------------------------------------------