-------------------------------------------- student : tkburian graded by : Kari Anne Hoier Kjolaas time : Mon Nov 22 13:24:42 EST 1999 problem set: ivray -------------------------------------------- Eye ray generation (0-2): 2 Cone, cyl, poly isection (0-2): 2 Shadow (0-1): 0 Reflection (0-2): 1 Transmission (0-2): 1 Shading (0-2): 1.5 Supersampling and jittering (0-2): 0 Statistics (0-1): 0 Exactitude (0-1): 1 total (0-15): 8.5 -------------------------------------------- notes: Good job, but some problems. Your transmission and reflection is ok, but there are a coupple of equations that I don't get. You also don't set the surface normal when intersecting. the high level shading is ok (apart from the fact that you are not calling the functions, you were not penalized for this here), except for the fact that you forgot to multiply the reflected radiance by object shininess. --------------------------------------------