-------------------------------------------- student : snoeren graded by : Kari Anne Hoier Kjolaas time : Sat Nov 13 16:08:41 EST 1999 problem set: ivray -------------------------------------------- Eye ray generation (0-2): 1 Cone, cyl, poly isection (0-2): 2 Shadow (0-1): 1 Reflection (0-2): 1.5 Transmission (0-2): 2 Shading (0-2): 2 Supersampling and jittering (0-2): 2 Statistics (0-1): 1 Exactitude (0-1): 1 total (0-15): 13.5 -------------------------------------------- notes: Good job. A coupple of minor problems. Your ray origin is not correct. You need to add the ray vector to the eye (we assume the ray starts at the image plane). You forgot to multiply specular radiance with the object's shininess. --------------------------------------------