-------------------------------------------- student : peggykuo graded by : Kari Anne Hoier Kjolaas time : Mon Nov 15 13:13:04 EST 1999 problem set: ivray -------------------------------------------- Eye ray generation (0-2): 2 Cone, cyl, poly isection (0-2): 2 Shadow (0-1): 0 Reflection (0-2): 1 Transmission (0-2): 0 Shading (0-2): 1 Supersampling and jittering (0-2): 0 Statistics (0-1): 0 Exactitude (0-1): 1 total (0-15): 7 -------------------------------------------- notes: There are some serious problems in this problem set. You use the wrong normal when intersecting with a polygon. You forget to multiply the reflective radiance by the object's shininess before passing it on. These are minor errors. However, your calculation of transmission is wrong. There is also an error in the code that makes it hang when the ray tracer encounters a transparent object. You also forget to set the distance to the when casting shadow rays. --------------------------------------------