-------------------------------------------- student : ninghai graded by : Kari Anne Hoier Kjolaas time : Sat Nov 13 18:27:25 EST 1999 problem set: ivray -------------------------------------------- Eye ray generation (0-2): 2 Cone, cyl, poly isection (0-2): 1.5 Shadow (0-1): 1 Reflection (0-2): 1 Transmission (0-2): 2 Shading (0-2): 2 Supersampling and jittering (0-2): 2 Statistics (0-1): 1 Exactitude (0-1): 1 total (0-15): 13.5 -------------------------------------------- notes: Nice job. Only a couple of very minor problems. You forgot to multiply the reflection ray by the object's shininess before passing it on. You do not render the inside of a cone with no bottom. Finally, you don't always normailze the reflection ray direction. This is OK as long as you are consistent, but can lead to obscure bugs (just a warning, you did not lose any points for this). --------------------------------------------