-------------------------------------------- student : dmaze graded by : Damian Isla time : Sun Nov 21 20:50:42 EST 1999 problem set: ivray -------------------------------------------- -1 PT: NO EXECUTABLE TURNED IN Eye ray generation (0-2): 2 Cone, cyl, poly isection (0-2): 1.5 Shadow (0-1): 1 Reflection (0-2): 2 Transmission (0-2): 1.5 Shading (0-2): 1.5 Supersampling and jittering (0-2): 2 Statistics (0-1): 1 Exactitude (0-1): 1 total (0-15): 12.5 -------------------------------------------- notes: Good job on a tough problem set! Here are the problems I saw: The polygon intersection code is wrong. It doesn't seem to be detecting hits with polygons at all. The cone intersection code is not quite right -- reverse surfaces are not appearing in your rendering. Transmission direction is computed incorrectly. Specular radiance is incorrectly implemented. --------------------------------------------