-------------------------------------------- student : cda graded by : Damian Isla time : Fri Nov 19 22:05:11 EST 1999 problem set: ivray -------------------------------------------- Eye ray generation (0-2): 2 Cone, cyl, poly isection (0-2): 1 Shadow (0-1): 0 Reflection (0-2): 0 Transmission (0-2): 0 Shading (0-2): 0 Supersampling and jittering (0-2): 0 Statistics (0-1): 0 Exactitude (0-1): 1 total (0-15): 4 -------------------------------------------- notes: The cone/ray and cylinder/ray intersection is done incorrectly. It looks like you just didn't get to the Shading part (i.e. filling in Shade() in Shade.C and the relvant helpers.) You also didn't get to implement supersampling, jittering or RayTraceStart and RayTraceFinish (the statistics methods). Oh well. If you have any questions / comments, e-mail me (naimad). --------------------------------------------