-------------------------------------------- student : benres graded by : Damian Isla time : Fri Nov 19 16:42:13 EST 1999 problem set: ivray -------------------------------------------- Eye ray generation (0-2): 2 Cone, cyl, poly isection (0-2): 1.5 Shadow (0-1): 0 Reflection (0-2): 0 Transmission (0-2): 0 Shading (0-2): 0 Supersampling and jittering (0-2): 0 Statistics (0-1): 0 Exactitude (0-1): 1 total (0-15): 4.5 -------------------------------------------- notes: Unfortunately, most of the points in this pset lay in part b. Oh well. I also had a little problem with your cone intersection. It looks like you're intersecting it too soon, in some cases. It shows up when you try to look at the inside of the cone through its open bottom, with some kind of object passing through it - this object should be visible looking through the open bottom, but it is not in your implementation. --------------------------------------------