Eye ray generation: (2 points) Spawning rays in the correct direction from the eye. Cone, cylinder, polygon intersection: (2 points) Did you compute the correct intersections and normals for these three objects? Shadow: (1 points) Did you cast shadow rays properly? Did you attenuate due to transparent objects? Reflection: (2 points) Did you compute proper angle of reflection? Did you adjust for material properties? Transmission: (2 points) Did you compute proper transmission angle, both incoming and outgoing? Did you handle total internal reflection properly? Shading: (2 point) Is the rest of the phong shading model correctly implemented? Supersampling and Jittering: (2 point) Statistics: (1 point) Exactitude: (1 points) General category of how well you implemented the assignment.