**************************************************************** student : Robert Jagnow graded by : quark time : Mon Dec 7 19:22:15 EST 1998 problem set: assignment 4 -------------------------------------------- Requirements: transform normals: yes backface culling: yes directional light: yes ambient light: yes per triangle shading: yes ambient reflection: yes diffuse reflection: yes clipping in z: yes z-buffering: yes Optional: point light: yes multiple lights: yes specular reflection: yes (the gold cow is a great way to show this!) Gouraud shading: yes scene: gold cow, disco cow interface: functionality (0-90): 90 extra credit (0-10): 10 total (0-100): 100 -------------------------------------------- notes: You could have also demonstrated clipping in z by setting a far plane close to the foreground. But still, great code and excellent examples. ****************************************************************