**************************************************************** student : Kelly Hunt graded by : quark time : Sun Oct 25 21:16:15 EST 1998 problem set: assignment 2 -------------------------------------------- hexcone: visible probs?: shifted bad pixels (%): 15.238 ave error: 5.58 time(ms): 136 teapot: visible probs?: triangles with wrong colors, thicker on the left bad pixels (%): 14.495 ave error: 23.692 time(ms): 281 cow: visible probs?: improperly colored triangles bad pixels (%): 21.6475 ave error: 29.270 time(ms): 407 extra tri file: line of triangles functionality (0-90): 85 extra credit (0-10): 0 total (0-100): 85 -------------------------------------------- notes: You turn your vertices into integer values very early one, which causes minor problems, like interpolating colors at the wrong places (the color values you are given are for the floating point values, so you must interpolate to find the color at the integer value!). It is unclear if this is what is causing your color problems (it could for triangles with small sides). Also, you round to get those integer values. Rounding is arbitrary (there is nothing special about .5). Instead, you should use floor and ceiling. This is probably why your images are one pixel too big on the left side (because round will round down when what you want is the ceiling). ****************************************************************