import java.awt.*;
import java.awt.image.*;

class Playfield extends Raster {
//    AnimatedSprite sprite[];

    ///////////////////////// Constructors //////////////////////

    /**
     *  This constructor, which takes no arguments,
     *  allows for future extension.
     */
    public Playfield()
    {
    }

    /**
     *  This constructor creates a Sprite initialized
     *  with the contents of an image.
     */
    public Playfield(Image img)
    {
	super(img);
    }

    ////////////////////////// Methods //////////////////////////

    /**
     *  draws the playfield and animated sprites
     */
	public void Draw()
	{
	}
}