PerspectiveCamera { center 0 5.4 16 direction 0 -6 -16 up 0 1 0 angle 15 } Lights { numLights 3 PointLight { position 3 5 0 color 1 0.1 0.1 attenuation 0 0 0.025 } PointLight { position 0 3.5 5 color 0.1 1 0.1 attenuation 0 0 0.025 } PointLight { position -3 5 0 color 0.1 0.1 1 attenuation 0 0 0.025 } } Background { color 0.2 0.2 0.2 ambientLight 0.1 0.1 0.1 } Materials { numMaterials 2 PhongMaterial { diffuseColor 0.25 0.25 0.25 specularColor 0.25 0.25 0.25 exponent 32 reflectiveColor 0.5 0.5 0.5 transparentColor 0.95 0.95 0.95 indexOfRefraction 2.413 } PhongMaterial { diffuseColor 1 1 1 } } Group { numObjects 2 MaterialIndex 0 Transform { XRotate -90 TriangleMesh { obj_file diamond.obj } } MaterialIndex 1 Plane { normal 0 1 0 offset -3.5 } }