PerspectiveCamera { center 0 10 10 direction 0 -1.2 -1 up 0 1 0 angle 50 } Lights { numLights 1 PointLight { position 0 2.5 0 color 0.8 0.8 0.8 attenuation 1 0 0 } } Background { color 0 0 0 ambientLight 0.2 0.2 0.2 } Materials { numMaterials 4 PhongMaterial { diffuseColor 1 1 1 } PhongMaterial { diffuseColor 1 0 0 } PhongMaterial { diffuseColor 0 1 0 } PhongMaterial { diffuseColor 0 0 1 } } Group { numObjects 7 MaterialIndex 0 Plane { normal 0 1 0 offset -1 } MaterialIndex 1 Transform { Translate 0 0 -3 TriangleMesh { obj_file cube.obj } } Transform { Translate 0 0 3 Sphere { center 0 0 0 radius 1 } } MaterialIndex 2 Transform { YRotate 60 Translate 0 0 -3 TriangleMesh { obj_file cube.obj } } Transform { YRotate 60 Translate 0 0 3 Sphere { center 0 0 0 radius 1 } } MaterialIndex 3 Transform { YRotate -60 Translate 0 0 -3 TriangleMesh { obj_file cube.obj } } Transform { YRotate -60 Translate 0 0 3 Sphere { center 0 0 0 radius 1 } } }