PerspectiveCamera { center 0 7 10 direction 0 -0.5 -1 up 0 1 0 angle 20 } Lights { numLights 2 DirectionalLight { direction -0.3 -1 -0.5 color 0.7 0.7 0.7 } DirectionalLight { direction 0.3 -1 -0.5 color 0.2 0.2 0.2 } } Background { color 0.2 0.1 0.5 ambientLight 0.1 0.1 0.1 } Materials { numMaterials 5 PhongMaterial { diffuseColor 1 1 1 } PhongMaterial { diffuseColor 1 0 0 } PhongMaterial { diffuseColor 0 1 0 } PhongMaterial { diffuseColor 0 0 1 } PhongMaterial { diffuseColor 0.1 0.1 0.1 specularColor 1 1 1 exponent 100 transparentColor 0.7 0.7 0.7 reflectiveColor 0.3 0.3 0.3 indexOfRefraction 1.0 } } Group { numObjects 5 MaterialIndex 0 Transform { Translate 0 0 -1.5 Scale 3.0 1 4 Translate 0 -1 0 TriangleMesh { obj_file cube.obj } } MaterialIndex 1 Transform { Translate -0.8 0 -3 Scale 0.2 1.4 0.2 YRotate 45 Translate 0 1 0 TriangleMesh { obj_file cube.obj } } MaterialIndex 2 Transform { Translate 0 0 -3 Scale 0.2 1.4 0.2 YRotate 45 Translate 0 1 0 TriangleMesh { obj_file cube.obj } } MaterialIndex 3 Transform { Translate 0.8 0 -3 Scale 0.2 1.4 0.2 YRotate 45 Translate 0 1 0 TriangleMesh { obj_file cube.obj } } MaterialIndex 4 Sphere { center 0 2 0 radius 1.5 } }