PerspectiveCamera { center -5.3 7 8.3 direction .4 -.5 -.75 up 0 1 0 angle 25 } Lights { numLights 2 DirectionalLight { direction -0.3 -0.5 -0.5 color 0.7 0.7 0.7 } DirectionalLight { direction 0.3 -1 -0.5 color 0.2 0.2 0.2 } } Background { color 0 0 0 ambientLight 0.1 0.1 0.1 } Materials { numMaterials 4 PhongMaterial { diffuseColor 0.3 0.3 0.3 reflectiveColor 0.7 0.7 0.7 } PhongMaterial { diffuseColor 1 0 0 } PhongMaterial { diffuseColor 0 1 0 } PhongMaterial { diffuseColor 0 0 1 } } Group { numObjects 5 MaterialIndex 0 Triangle { vertex0 -5 0 -5 vertex1 -5 0 5 vertex2 5 0 5 } Triangle { vertex0 -5 0 -5 vertex1 5 0 5 vertex2 5 0 -5 } MaterialIndex 1 Transform { Translate -0.8 0 -2 Scale 0.25 1.0 0.25 YRotate 45 Translate 0 1 0 TriangleMesh { obj_file cube.obj } } MaterialIndex 2 Transform { Translate 0 2 -2 Scale 1.6 0.3 0.1 Translate 0 1 0 TriangleMesh { obj_file cube.obj } } MaterialIndex 3 Transform { Translate 0.8 0 -2 Scale 0.25 1.0 0.25 YRotate 45 Translate 0 1 0 TriangleMesh { obj_file cube.obj } } }