PerspectiveCamera { center 0 -9 0 direction 0 1 0 up 0 0 1 angle 30 } Lights { numLights 2 DirectionalLight { direction -0.5 -0.5 -1 color 0 0 1 } DirectionalLight { direction 0.5 -0.5 -1 color 0 1 0 } } Background { color 0 0 0 ambientLight 1 0 0 } Materials { numMaterials 2 PhongMaterial { diffuseColor 0.3 0.3 0.3 specularColor 0.7 0.7 0.7 exponent 4 } PhongMaterial { diffuseColor 0.3 0.3 0.3 specularColor 0.7 0.7 0.7 exponent 32 } } Group { numObjects 5 MaterialIndex 0 Sphere { center 0 0 0 radius 1 } MaterialIndex 1 Sphere { center 1 1 1 radius 0.75 } Sphere { center -1 -1 1 radius 0.75 } Sphere { center -1 1 -1 radius 0.75 } Sphere { center 1 -1 -1 radius 0.75 } }