PerspectiveCamera { center 0 0.8 5 direction 0 0 -1 up 0 1 0 angle 30 } Lights { numLights 1 DirectionalLight { direction -0.5 -0.5 -1 color 0.9 0.9 0.9 } } Background { color 0.1 0.7 0.2 ambientLight 0.1 0.1 0.1 } Materials { numMaterials 1 Material { diffuseColor 1 1 1 } } Group { numObjects 1 MaterialIndex 0 Transform { UniformScale 5 Translate 0.03 -0.0666 0 TriangleMesh { obj_file bunny_1k.obj } } }