PerspectiveCamera { center 0 0 10 direction 0 0 -1 up 0 1 0 angle 30 } Lights { numLights 2 DirectionalLight { direction -0.5 -0.5 -1 color 0.6 0.6 0.6 } DirectionalLight { direction 0.5 -0.6 -1 color 0.3 0.3 0.3 } } Materials { numMaterials 4 PhongMaterial { diffuseColor 1 0 0 } PhongMaterial { diffuseColor 0 1 0 } PhongMaterial { diffuseColor 0 0 1 } PhongMaterial { diffuseColor 1 1 1 } } Background { color 0 0 0 ambientLight 0.1 0.1 0.1 } Group { numObjects 6 MaterialIndex 0 Sphere { center 0 0 0 radius 1 } MaterialIndex 1 Sphere { center 1 1 1 radius 0.75 } Sphere { center -1 -1 1 radius 0.75 } MaterialIndex 2 Sphere { center -1 1 -1 radius 0.75 } Sphere { center 1 -1 -1 radius 0.75 } MaterialIndex 3 Plane { normal 0 1 0 offset -2 } }