Alternative Approaches
There are other ways to compute views of scenes defined by geometric primitives. One of the most common is ray-casting. Ray-casting searches along lines of sight, or rays, to determine the primitive that is visible along it.

Properties of ray-casting:

  • Go through all primitives at each pixel
  • Sample first
  • Analytic processing afterwards
  • Requires a display list
Lecture 19   Slide 3   6.837 Fall '00