6.831 User Interface Design & Implementation
Fall 2004

GR3: Paper Prototyping

Due: Wednesday, October 20, 2004, in class



In this group assignment, you will do your first implementation of your term project, which will be a paper prototype.  Your paper prototype should be able to handle at least 3 scenarios.  These scenarios may be the scenarios you described in GR2; alternatively, you may want to choose different scenarios that explore the riskiest parts of your interface, which are the ones that will provide the most payoff from prototyping.  You will test your paper prototypes on at least 3 users, who may be classmates or real target users.

There are two optional class meetings associated with this assignment (days and times shown above):
You can also build your prototypes outside of class and test them outside of class.

What to Prepare

Before testing your prototype, you should:

Testing Users

When you run your prototype on a user, you should do the following things:
Bring extra materials on Testing Day.  Having extra blank Post-it notes, correction tape, and index cards on hand will help you improvise if a user does something unexpected, or help you make small fixes to your prototype between users.

On Testing Day, when you are serving as a user, you should:

What to Hand In

You should hand in a hardcopy report with the following parts: