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[Fwd: how to debug opengl on irix]
- To: bmg <bmg@graphics.lcs.mit.edu>
- Subject: [Fwd: how to debug opengl on irix]
- From: Seth Teller <teller@lcs.mit.edu>
- Date: Thu, 15 May 2003 15:02:56 -0400
- User-Agent: Mozilla/5.0 (Windows; U; Windows NT 5.0; en-US; rv:1.0.0) Gecko/20020530
posting for posterity:
-------- Original Message --------
Subject: how to debug opengl on irix
Date: Thu, 15 May 2003 11:07:24 -0400
From: Luka <luka@MIT.EDU>
To: seth@graphics.lcs.mit.edu
i found the tool we really wanted. the name is 'ogldebug'
(or ogldebug32 or ogldebug64 -- you must run the one that
matches your app's abi). it steps/traces/debugs the app
at the level of opengl calls, and is quite a powerful tool
in fact, with all kinds of state monitoring and playback
abilities and whatnot. am running it now and checking it
out some more.
ah.. bliss of debugging at the proper abstraction level...
good tool here. let's remember this for posterity. :)
-pl