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Chimeria

Launching Chimeria: Gatekeeper

We are happy and excited to be launching to launch our latest interactive narrative game, Chimeria: Gatekeeper! Chimeria: Gatekeeper features you as a member of the Sylvann clan, venturing into the neighboring realm populated by the Brushwoods due to a dire need. However, how will the Brushwoods take to your arrival? Will you be welcomed? Will they be suspicious? Should you try to pass as Brushwood or be true to your Sylvann roots? Depending on your actions, choice of words, and how you present yourself, you may find that entering in may not be as straightforward as it seems.

Chimeria: Gatekeeper

“Chimeria:Gatekeeper” is a playable interactive conversational scenario, authored using the Chimeria Platform It uses a cognitive science-grounded model of social category membership to customize how conversational narratives unfold. Conversations between characters are important aspects of many videogames. However, most such conversational interactions in videogames are quite limited in how they take into account the identities of those characters. Conversation in videogames typically varies, if at all, based only on one aspect of the character such as an NPC referring to the character by race, class, or a gendered pronoun. Chimeria: Gatekeeper is an application of the Chimeria Platform, which seeks to developing conversational narratives that addresses such limitations.

An Intelligent Narrative System for Modeling Social Identity-Related Experiences

D. Fox Harrell
Dominic Kao
Chong-U Lim
Jason Lipshin
Ainsley Sutherland
Intelligent Narrative Technologies 7 Workshop (INT 7), University of Wisconsin-Milwaukee, Milwaukee, WI. June 17-18, 2014.

The Chimeria Platform: User Empowerment through Expressing Social Group Membership Phenomena

D. Fox Harrell
Dominic Kao
Chong-U Lim
Jason Lipshin
Ainsley Sutherland
The Digital Humanities 2014 Conference (DH 2014), Lausanne, Switzerland, July 8 – July 10, 2014. 7 pp.

Authoring Conversational Narratives in Games with the Chimeria Platform

D. Fox Harrell
Dominic Kao
Chong-U Lim
Jason Lipshin
Ainsley Sutherland
Julia Makivic
Danielle Olsen
In Proceedings of the 9th International Conference on the Foundations of Digital Games (FDG 2014), Fort Lauderdale, FL, April 3 – April 7, 2014. Designated Exemplary Paper. 8 pp.
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