Sampling Texture Maps
When texture mapping it is rare that the screen-space sampling density matches the sampling density of the texture. Typically one of two things can occur:

Oversamping of the texture      or      Undersampling of the texture

In the case of oversampling we already know what to do... interpolation (review Lecture 11 on Antialiasing and Resampling). But, how do we handle undersampling?

Lecture 22 Slide 2 6.837 Fall '98