6.837 F02 - Final Project Teams
| Team | Project | Members | Proposal | Final report |
|---|---|---|---|---|
| White Rabbit Music Video | Naveen Goela Zardosht Kasheff Matt Notowidigdo | html | ||
| Sword Fight Animation Generator with Effect |
Rebecca Hitchcock Yao Li Raudel Rodriguez | ps | ||
| Simulating a Starship Battle |
Christopher Taylor Benji Sterling Jon Wolk | |||
| And Then There Were None | Megan Ginter Flora Lee Jeff Mellon | ps | ||
| Nonphotorealistic Rendering | Eric Ho Philip Lee Vivienne Lee | ps | ||
| Billard Simulation |
Esther Yoo Pierre Poignant | |||
| The Matrix LEOGOed |
Alex Wong David Dickinson Michael Hamler | ps | ||
| Food Fight: An After Hours Scene In Laverdes | Patrick Nichols Eric Cholankeril Juan Carlos Reyes | ps | ||
| Cityscape: a virtual urban environement |
Xian Ke Lee Lin Sid Sen Adrian Solis | ps | ||
| Visualization of Classical Graphics Pipeline |
David Bailey Hiroyoshi Iwashima Elaine Yang | |||
| Bubble Trouble bobble 3D Challenge 3000 |
Roger Hanna Ryan Williams Chris Elledge Paul Elliott | |||
| Selective Ray Recast For Optimized Rendering of Animation |
Bradley Lassey Ying Li patrick Menard | ps | ||
| Virtual Pet |
Benjamin Ross Matt Wilkerson Xiaowen Xin | ps | ||
| Three-Dimensional Data Recovery Using Image-based Modeling |
Jeremy Cannon Jonathan Derryberry Vitaly Kulikov | |||
| MonkeyBall in Java |
Charlie Kehoe HyungBin Son Meena Shah | ps | ||
| Realistic Real-time Wave Simulation Using Level of Detail | Chris Pacheco Brian Savery Oliver Kosut | html | ps | |
| CatenaryCAD: An Architectural Design Tool |
Dan Chak Megan Galbraith Axel Kilian | |||
| Moonwalk |
Carlos Lopez Genevieve Cuevas Jackie Lai | ps | ||
| Realistic Terrain Generation |
Greg Walker Mike Lambert Vladimir Fleurima | ps | ||
| Constructing a Text-to-American Sign Language Translator |
Laura Cerritelli Conan Saunders | ps | ||
| Digital solar Flares |
Deepak Jeevan Kumar Gene Shuman Michael A. Brown | |||
| 3D Mesh Generation System to Represent Dynamic Data Sets |
Alex Khripin Edwin Durden | ps | ||
| Non-photorealistic Rendering Using Hatching |
Jim Roewe Cliff Frey Alex Khripin | ps | ||
| Racing Game Using Direct 3D |
Lance Anderson Wayland Ni | html | ps |