Epilogue

There are still many important issues associated with line drawing


Examples:
  • Non-integer endpoints
    (occurs frequently when rendering 3D lines)
  • Can we make lines appear less "jaggy"?
  • What if a line endpoint lies outside the viewing area?
  • How do you handle thick lines?
  • Optimizations for connected line segments
  • Lines show up in the strangest places
Lecture 5   Slide 24   6.837 Fall '00