Uses of Class
shady.common.Point.Cartesian

Packages that use Point.Cartesian
shady.common The Shady window shade robot project common code. 
shady.common.pathfinder   
shady.common.ui The Shady window shade robot project common UI. 
 

Uses of Point.Cartesian in shady.common
 

Fields in shady.common declared as Point.Cartesian
 Point.Cartesian Segment.end
          The end point.
 Point.Cartesian Segment.start
          The start point.
 

Methods in shady.common that return Point.Cartesian
 Point.Cartesian Point.Cartesian.copy()
          Return a clone().
 Point.Cartesian Point.OnSegment.copyInto(Point.Cartesian dest)
          Covers Point.OnSegment.copyIntoCartesian(shady.common.Point.Cartesian).
 Point.Cartesian Point.Cartesian.copyInto(Point.Cartesian dest)
          Covers copyIntoCartesian(shady.common.Point.Cartesian).
 Point.Cartesian Point.OnSegment.copyIntoCartesian(Point.Cartesian dest)
          Copy into a Point.Cartesian Point.
 Point.Cartesian Point.Cartesian.copyIntoCartesian(Point.Cartesian dest)
          Copy into a Point.Cartesian Point.
 Point.Cartesian ShadyPose.getBarrelLocation(int barrel)
          Convenience cover of ShadyPose.getBarrelLocation(int, double) always uses ShadyCommon.CC.
 Point.Cartesian ShadyPose.getBarrelLocation(int barrel, double l)
          Convenience cover of ShadyPose.getBarrelLocation(int, double, Point.Cartesian), always conses.
 Point.Cartesian ShadyPose.getBarrelLocation(int barrel, double l, Point.Cartesian ret)
          Get the location of one of the barrels.
 Point.Cartesian ShadyPose.getBarrelLocation(int barrel, Point.Cartesian ret)
          Convenience cover of ShadyPose.getBarrelLocation(int, double, Point.Cartesian) always uses ShadyCommon.CC.
 Point.Cartesian ShadyPose.getBodyCenter(Point.Cartesian ret)
          Get the location of the body center point, always uses ShadyCommon.CC.
 Point.Cartesian ShadyPose.getBodyCenter(Point.Cartesian ret, double l)
          Get the location of the body center point.
 Point.Cartesian ShadyPose.getBodyPoint(Point.Cartesian ret, double l, double where)
          Get a point at where (in [0.0,1.0]) along the body vector from the connected barrel (where=0.0) to the distal barrel (where=1.0).
 Point.Cartesian ShadyPose.getConnectedBarrelLocation()
          Convenience cover of ShadyPose.getConnectedBarrelLocation(Point.Cartesian), always conses.
 Point.Cartesian ShadyPose.getConnectedBarrelLocation(Point.Cartesian ret)
          Get the location of the ShadyPose.connectedBarrel.
 Point.Cartesian ShadyPose.getDistalBarrelLocation()
          Convenience cover of ShadyPose.getDistalBarrelLocation(double), always uses ShadyCommon.CC.
 Point.Cartesian ShadyPose.getDistalBarrelLocation(double l)
          Convenience cover of ShadyPose.getDistalBarrelLocation(Point.Cartesian, double), always conses.
 Point.Cartesian ShadyPose.getDistalBarrelLocation(Point.Cartesian ret, double l)
          Get the location of the distal barrel, i.e.
 Point.Cartesian AbstractSegment.interpolateCartesian(double where)
          Convenience cover of AbstractSegment.interpolateCartesian(double, Point.Cartesian), always conses.
 Point.Cartesian AbstractSegment.interpolateCartesian(double where, Point.Cartesian ret)
          Interpolate a Cartesian point along the segment.
 Point.Cartesian Point.Cartesian.set(double x, double y)
          Set booth coordinates in one shot.
 

Methods in shady.common with parameters of type Point.Cartesian
 Point.Cartesian Point.OnSegment.copyInto(Point.Cartesian dest)
          Covers Point.OnSegment.copyIntoCartesian(shady.common.Point.Cartesian).
 Point.Cartesian Point.Cartesian.copyInto(Point.Cartesian dest)
          Covers copyIntoCartesian(shady.common.Point.Cartesian).
 Point.Cartesian Point.OnSegment.copyIntoCartesian(Point.Cartesian dest)
          Copy into a Point.Cartesian Point.
 Point.Cartesian Point.Cartesian.copyIntoCartesian(Point.Cartesian dest)
          Copy into a Point.Cartesian Point.
 Point.Cartesian ShadyPose.getBarrelLocation(int barrel, double l, Point.Cartesian ret)
          Get the location of one of the barrels.
 Point.Cartesian ShadyPose.getBarrelLocation(int barrel, Point.Cartesian ret)
          Convenience cover of ShadyPose.getBarrelLocation(int, double, Point.Cartesian) always uses ShadyCommon.CC.
 Point.Cartesian ShadyPose.getBodyCenter(Point.Cartesian ret)
          Get the location of the body center point, always uses ShadyCommon.CC.
 Point.Cartesian ShadyPose.getBodyCenter(Point.Cartesian ret, double l)
          Get the location of the body center point.
 Point.Cartesian ShadyPose.getBodyPoint(Point.Cartesian ret, double l, double where)
          Get a point at where (in [0.0,1.0]) along the body vector from the connected barrel (where=0.0) to the distal barrel (where=1.0).
 Point.Cartesian ShadyPose.getConnectedBarrelLocation(Point.Cartesian ret)
          Get the location of the ShadyPose.connectedBarrel.
 Point.Cartesian ShadyPose.getDistalBarrelLocation(Point.Cartesian ret, double l)
          Get the location of the distal barrel, i.e.
 Point.Cartesian AbstractSegment.interpolateCartesian(double where, Point.Cartesian ret)
          Interpolate a Cartesian point along the segment.
 

Uses of Point.Cartesian in shady.common.pathfinder
 

Methods in shady.common.pathfinder with parameters of type Point.Cartesian
 Point.OnSegment Pathfinder.getClosestGripperPoint(Point.Cartesian point)
          Finds the closest possible gripper connection point to any 2D point.
 

Uses of Point.Cartesian in shady.common.ui
 

Fields in shady.common.ui declared as Point.Cartesian
protected  Point.Cartesian GraphicsDisplay.clickPointCartesian
          The cartesian click point.
protected  Point.Cartesian GraphicsDisplay.pickPointCartesian
          The cartesian pick point.
protected  Point.Cartesian GraphicsDisplay.tempPoint
          A temp point.
 

Methods in shady.common.ui that return Point.Cartesian
 Point.Cartesian GraphicsDisplay.getClickPointCartesian()
          Get the cartesian click point.
 Point.Cartesian UI.getClickPointCartesian()
          Covers GraphicsDisplay.getClickPointCartesian() iff we have a graphics display, else returns null.
 

Methods in shady.common.ui with parameters of type Point.Cartesian
 void ClickPointListener.clickPointChanged(GraphicsDisplay graphicsDisplay, Point.Cartesian clickPointCartesian)
          Called when the click point may have changed.